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Searched refs:shaderCoreCount (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Ddevsandqueues.adoc3270 * pname:shaderCoreCount is the number of shader cores this queue uses.
3278 * [[VUID-VkDeviceQueueShaderCoreControlCreateInfoARM-shaderCoreCount-09399]]
3279 pname:shaderCoreCount must: be greater than 0 and less than or equal to
3281 slink:VkPhysicalDeviceShaderCoreBuiltinsPropertiesARM::pname:shaderCoreCount.
Dlimits.adoc4125 * [[limits-shaderCoreCount]] pname:shaderCoreCount is the number of shader
/hardware/google/gfxstream/guest/mesa/include/vulkan/
Dvulkan_core.h17505 uint32_t shaderCoreCount; member
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkan_hash.hpp9783 VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceShaderCoreBuiltinsPropertiesARM.shaderCoreCount ); in operator ()()