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Searched refs:shaderText (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureDraw.cpp36 GLuint createShader(GLint shaderType, const char* shaderText) { in createShader() argument
42 const GLchar* text = static_cast<const GLchar*>(shaderText); in createShader()
43 const GLint textLen = ::strlen(shaderText); in createShader()
59 shaderText); in createShader()