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Searched refs:shader_info (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_pipeline.c269 const VkPipelineRobustnessCreateInfoEXT *shader_info = in vk_pipeline_robustness_state_fill() local
272 if (shader_info) { in vk_pipeline_robustness_state_fill()
273 rs->storage_buffers = shader_info->storageBuffers; in vk_pipeline_robustness_state_fill()
274 rs->uniform_buffers = shader_info->uniformBuffers; in vk_pipeline_robustness_state_fill()
275 rs->vertex_inputs = shader_info->vertexInputs; in vk_pipeline_robustness_state_fill()
276 rs->images = shader_info->images; in vk_pipeline_robustness_state_fill()
Dvk_meta_draw_rects.c137 struct shader_info *info = &build.shader->info; in vk_meta_draw_rects_gs_nir()