Searched refs:shouldBlit (Results 1 – 1 of 1) sorted by relevance
2972 bool shouldBlit = setupImageBlitForTexture(width, height, internalFormat); in blitFromReadBufferToTextureFlipped() local2974 if (!shouldBlit) { in blitFromReadBufferToTextureFlipped()3094 bool shouldBlit = setupImageBlitForTexture(width, height, internalFormat); in blitFromReadBufferToEGLImage() local3096 if (!shouldBlit) { in blitFromReadBufferToEGLImage()