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Searched refs:shouldEnableVulkan (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/
DRenderControl.cpp323 static bool shouldEnableVulkan(const gfxstream::host::FeatureSet& features) { in shouldEnableVulkan() function
342 return shouldEnableVulkan(features) && features.VulkanShaderFloat16Int8.enabled; in shouldEnableVulkanShaderFloat16Int8()
346 return shouldEnableVulkan(features); in shouldEnableAsyncQueueSubmit()
350 return shouldEnableVulkan(features) && in shouldEnableVulkanAsyncQsri()
374 return shouldEnableVulkan(features) && features.VulkanQueueSubmitWithCommands.enabled; in shouldEnableQueueSubmitWithCommands()
378 return shouldEnableVulkan(features) && in shouldEnableBatchedDescriptorSetUpdate()
471 bool vulkanEnabled = shouldEnableVulkan(features); in rcGetGLString()
473 shouldEnableVulkan(features) && shouldEnableDeferredVulkanCommands(); in rcGetGLString()
475 shouldEnableVulkan(features) && features.VulkanNullOptionalStrings.enabled; in rcGetGLString()
477 shouldEnableVulkan(features) && shouldEnableCreateResourcesWithRequirements(); in rcGetGLString()
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