Searched refs:specularExponent (Results 1 – 3 of 3) sorted by relevance
155 GLfloat specularExponent = 0.0f; member
393 dispatcher.glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, mMaterial.specularExponent); in postLoadRestoreCtx()1220 mMaterial.specularExponent = param; in materialf()1265 mMaterial.specularExponent = *params; in materialfv()1300 *params = mMaterial.specularExponent; in getMaterialfv()
914 gl.glUniform1f(m_geometryDrawState.materialSpecularExponentLoc, material.specularExponent); in setupLighting()