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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp2790 GLint srcLength = sp->getOriginalSrc().length(); in glGetShaderiv() local
2791 params[0] = (srcLength > 0) ? srcLength + 1 : 0; in glGetShaderiv()
2878 int srcLength = static_cast<int>(src.size()); in glGetShaderSource() local
2880 int returnLength = bufsize < srcLength ? bufsize - 1 : srcLength; in glGetShaderSource()