Searched refs:srcLength (Results 1 – 1 of 1) sorted by relevance
2790 GLint srcLength = sp->getOriginalSrc().length(); in glGetShaderiv() local2791 params[0] = (srcLength > 0) ? srcLength + 1 : 0; in glGetShaderiv()2878 int srcLength = static_cast<int>(src.size()); in glGetShaderSource() local2880 int returnLength = bufsize < srcLength ? bufsize - 1 : srcLength; in glGetShaderSource()