Searched refs:startVal (Results 1 – 1 of 1) sorted by relevance
264 …int startVal = computePackingOffset(format, type, inputWidth, inputHeight, unpackAlignment, unpack… in computeTextureStartEnd() local270 endVal = startVal + inputPitch * inputHeight * (depth - 1); in computeTextureStartEnd()274 endVal = startVal + inputPitch * inputHeight * depth; in computeTextureStartEnd()277 if (start) *start = startVal; in computeTextureStartEnd()