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Searched refs:state_GL_STENCIL_TEST (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h566 bool state_GL_STENCIL_TEST; variable
1000 *out = (T)state_GL_STENCIL_TEST; in getClientStateParameter()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp45 state_GL_STENCIL_TEST = false; in init()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp5055 ctx->m_state->state_GL_STENCIL_TEST = true; in s_glEnable()
5073 ctx->m_state->state_GL_STENCIL_TEST = false; in s_glDisable()