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Searched refs:strPtr (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/egl/
Degl.cpp1006 const char** strPtr = NULL; in getGLString() local
1016 strPtr = &tInfo->currentContext->versionString; in getGLString()
1019 strPtr = &tInfo->currentContext->vendorString; in getGLString()
1022 strPtr = &tInfo->currentContext->rendererString; in getGLString()
1025 strPtr = &tInfo->currentContext->shaderVersionString; in getGLString()
1028 strPtr = &tInfo->currentContext->extensionString; in getGLString()
1032 if (!strPtr) { in getGLString()
1036 if (*strPtr) { in getGLString()
1037 return *strPtr; in getGLString()
1082 *strPtr = hostStr; in getGLString()