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Searched refs:stringName (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglValidate.h70 static bool stringName(EGLint name);
DEglValidate.cpp112 bool EglValidate::stringName(EGLint name) { in stringName() function in EglValidate
DEglImp.cpp415 if(!EglValidate::stringName(name)) { in eglQueryString()