Searched refs:string_VkShaderStageFlagBits (Results 1 – 1 of 1) sorted by relevance
3641 static inline const char* string_VkShaderStageFlagBits(VkShaderStageFlagBits input_value) in string_VkShaderStageFlagBits() function3691 … ret.append(string_VkShaderStageFlagBits(static_cast<VkShaderStageFlagBits>(1U << index))); in string_VkShaderStageFlags()3696 … if( ret.empty()) ret.append(string_VkShaderStageFlagBits(static_cast<VkShaderStageFlagBits>(0))); in string_VkShaderStageFlags()