Searched refs:textureCubeMapFace (Results 1 – 1 of 1) sorted by relevance
30 GLenum textureCubeMapFace; member79 (GLint*)¤t.textureCubeMapFace); in changedStateCheck()86 EXPECT_EQ(expected.textureCubeMapFace, current.textureCubeMapFace); in changedStateCheck()