Searched refs:textureEnvModeLoc (Results 1 – 2 of 2) sorted by relevance
63 GLint textureEnvModeLoc; member
279 m_geometryDrawState.textureEnvModeLoc = in getGeometryDrawState()851 gl.glUniform1i(m_geometryDrawState.textureEnvModeLoc, mCtx->getTextureEnvMode()); in preDrawTextureUnitEmulation()