Home
last modified time | relevance | path

Searched refs:toAlpha (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp689 res.toAlpha = GL_RED; in getSwizzleForEmulatedFormat()
695 res.toAlpha = GL_ONE; in getSwizzleForEmulatedFormat()
701 res.toAlpha = GL_GREEN; in getSwizzleForEmulatedFormat()
718 res.toAlpha = GL_ZERO; in getInverseSwizzleForEmulatedFormat()
724 res.toAlpha = GL_ZERO; in getInverseSwizzleForEmulatedFormat()
730 res.toAlpha = GL_ZERO; in getInverseSwizzleForEmulatedFormat()
743 case GL_ALPHA: return s.toAlpha; in swizzleComponentOf()
756 result.toAlpha = swizzleComponentOf(first, next.toAlpha); in concatSwizzles()
DSaveableTexture.cpp791 } else if (param == emulatedBaseSwizzle.toAlpha) { in onSave()
DGLEScontext.cpp2434 userSwz.toAlpha = texData->getSwizzle(GL_TEXTURE_SWIZZLE_A); in prepareCoreProfileEmulatedTexture()
2444 dispatcher().glTexParameteri(target, GL_TEXTURE_SWIZZLE_A, swz.toAlpha); in prepareCoreProfileEmulatedTexture()
2666 gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, swz.toAlpha); in copyTexImageWithEmulation()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureUtils.h72 GLenum toAlpha = GL_ALPHA; member