Home
last modified time | relevance | path

Searched refs:toGreen (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp687 res.toGreen = GL_ZERO; in getSwizzleForEmulatedFormat()
693 res.toGreen = GL_RED; in getSwizzleForEmulatedFormat()
699 res.toGreen = GL_RED; in getSwizzleForEmulatedFormat()
716 res.toGreen = GL_ZERO; in getInverseSwizzleForEmulatedFormat()
722 res.toGreen = GL_ZERO; in getInverseSwizzleForEmulatedFormat()
728 res.toGreen = GL_ALPHA; in getInverseSwizzleForEmulatedFormat()
741 case GL_GREEN: return s.toGreen; in swizzleComponentOf()
754 result.toGreen = swizzleComponentOf(first, next.toGreen); in concatSwizzles()
DSaveableTexture.cpp787 } else if (param == emulatedBaseSwizzle.toGreen) { in onSave()
DGLEScontext.cpp2432 userSwz.toGreen = texData->getSwizzle(GL_TEXTURE_SWIZZLE_G); in prepareCoreProfileEmulatedTexture()
2442 dispatcher().glTexParameteri(target, GL_TEXTURE_SWIZZLE_G, swz.toGreen); in prepareCoreProfileEmulatedTexture()
2664 gl.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, swz.toGreen); in copyTexImageWithEmulation()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureUtils.h70 GLenum toGreen = GL_GREEN; member