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/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp3503 GLintptr totalOffset = buf->m_mappedOffset + offset; in s_glFlushMappedBufferRange() local
3505 buf->m_indexRangeCache.invalidateRange(totalOffset, length); in s_glFlushMappedBufferRange()
3510 totalOffset, in s_glFlushMappedBufferRange()
3513 &buf->m_fixedBuffer[totalOffset]); in s_glFlushMappedBufferRange()
3517 totalOffset, in s_glFlushMappedBufferRange()
3520 &buf->m_fixedBuffer[totalOffset]); in s_glFlushMappedBufferRange()