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Searched refs:unpackAlignment (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLESTextureUtils.h16 int unpackAlignment,
29 int unpackAlignment,
39 int unpackAlignment,
DGLESTextureUtils.cpp248 int unpackAlignment, in computeTextureStartEnd() argument
259 GLsizei inputPitch = computePitch(inputWidth, format, type, unpackAlignment); in computeTextureStartEnd()
264 …int startVal = computePackingOffset(format, type, inputWidth, inputHeight, unpackAlignment, unpack… in computeTextureStartEnd()
287 int unpackAlignment, in computeTotalImageSize() argument
298 unpackAlignment, in computeTotalImageSize()
313 int unpackAlignment, in computeNeededBufferSize() argument
325 unpackAlignment, in computeNeededBufferSize()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureUtils.h100 int unpackAlignment,
125 GLint unpackAlignment; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp413 const int32_t unpackAlignment = TextureUnpackReset::kUnpackAlignment; in doCompressedTexImage2D() local
480 const int32_t align = unpackAlignment - 1; in doCompressedTexImage2D()
512 const int32_t align = unpackAlignment - 1; in doCompressedTexImage2D()
596 const int32_t align = unpackAlignment - 1; in doCompressedTexImage2D()
1172 int unpackAlignment, in texImageSize() argument
1176 uint32_t alignedWidth = s_texAlign(width, unpackAlignment); in texImageSize()
1255 unpackAlignment = unpackCheckAndUpdate(GL_UNPACK_ALIGNMENT, kUnpackAlignment); in TextureUnpackReset()
1272 unpackCheckAndUpdate(GL_UNPACK_ALIGNMENT, unpackAlignment); in ~TextureUnpackReset()
DSaveableTexture.cpp327 int unpackAlignment, in s_texImageSize() argument
330 uint32_t alignedWidth = s_texAlign(width, unpackAlignment); in s_texImageSize()