Searched refs:unpackCheckAndUpdate (Results 1 – 2 of 2) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | TextureUtils.cpp | 1245 GLint TextureUnpackReset::unpackCheckAndUpdate(GLenum name, GLint newValue) { in unpackCheckAndUpdate() function in TextureUnpackReset 1255 unpackAlignment = unpackCheckAndUpdate(GL_UNPACK_ALIGNMENT, kUnpackAlignment); in TextureUnpackReset() 1257 unpackRowLength = unpackCheckAndUpdate(GL_UNPACK_ROW_LENGTH, kUnpackRowLength); in TextureUnpackReset() 1258 unpackImageHeight = unpackCheckAndUpdate(GL_UNPACK_IMAGE_HEIGHT, kUnpackImageHeight); in TextureUnpackReset() 1259 unpackSkipRows = unpackCheckAndUpdate(GL_UNPACK_SKIP_ROWS, kUnpackSkipRows); in TextureUnpackReset() 1260 unpackSkipPixels = unpackCheckAndUpdate(GL_UNPACK_SKIP_PIXELS, kUnpackSkipPixels); in TextureUnpackReset() 1261 unpackSkipImages = unpackCheckAndUpdate(GL_UNPACK_SKIP_IMAGES, kUnpackSkipImages); in TextureUnpackReset() 1272 unpackCheckAndUpdate(GL_UNPACK_ALIGNMENT, unpackAlignment); in ~TextureUnpackReset() 1274 unpackCheckAndUpdate(GL_UNPACK_ROW_LENGTH, unpackRowLength); in ~TextureUnpackReset() 1275 unpackCheckAndUpdate(GL_UNPACK_IMAGE_HEIGHT, unpackImageHeight); in ~TextureUnpackReset() [all …]
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | TextureUtils.h | 128 GLint unpackCheckAndUpdate(GLenum name, GLint newValue);
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