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Searched refs:useSnipping (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp430 bool useSnipping = rect.size.w != 0 && rect.size.h != 0; in readPixelsScaled() local
432 if (useSnipping && in readPixelsScaled()
463 if (useSnipping) { in readPixelsScaled()
/hardware/google/gfxstream/host/
DFrameBuffer.cpp2031 bool useSnipping = (rect.size.w != 0 && rect.size.h != 0); in getScreenshot() local
2032 if (useSnipping) { in getScreenshot()
2047 if (useSnipping) { in getScreenshot()
2056 useSnipping ? (nChannels * rect.size.w * rect.size.h) : (nChannels * (*width) * (*height)); in getScreenshot()
2070 if (useSnipping) { in getScreenshot()