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Searched refs:use_layered_rendering (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/mesa/src/vulkan/runtime/
Dvk_meta.h54 bool use_layered_rendering; member
Dvk_meta_clear.c545 if (layer_count > 1 && !meta->use_layered_rendering) { in clear_image_level()