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Searched refs:userSwz (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2428 TextureSwizzle userSwz; // initialized to identity map in prepareCoreProfileEmulatedTexture() local
2431 userSwz.toRed = texData->getSwizzle(GL_TEXTURE_SWIZZLE_R); in prepareCoreProfileEmulatedTexture()
2432 userSwz.toGreen = texData->getSwizzle(GL_TEXTURE_SWIZZLE_G); in prepareCoreProfileEmulatedTexture()
2433 userSwz.toBlue = texData->getSwizzle(GL_TEXTURE_SWIZZLE_B); in prepareCoreProfileEmulatedTexture()
2434 userSwz.toAlpha = texData->getSwizzle(GL_TEXTURE_SWIZZLE_A); in prepareCoreProfileEmulatedTexture()
2439 userSwz); in prepareCoreProfileEmulatedTexture()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp3641 GLenum userSwz = in sEmulateUserTextureSwizzle() local
3644 swizzleComponentOf(emulatedBaseSwizzle, userSwz); in sEmulateUserTextureSwizzle()