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/hardware/google/gfxstream/guest/OpenglSystemCommon/
DFormatConversions.cpp158 int uvcount = 0; in rgb888_to_yv12() local
173 …yv12_u0[uvcount] = clamp_rgb((1/0.96) * (-(0.1482235294117647 * R) - (0.2909921568627451 * G) + (0… in rgb888_to_yv12()
174 …yv12_v0[uvcount] = clamp_rgb((1.0)* ((0.4392156862745098 * R) - (0.36778823529411764 * G) - (0.071… in rgb888_to_yv12()
175 uvcount ++; in rgb888_to_yv12()
181 uvcount = 0; in rgb888_to_yv12()