Searched refs:views_loaded (Results 1 – 2 of 2) sorted by relevance
58 uint32_t views_loaded; member
1526 view_mask &= ~att_state->views_loaded; in load_attachment()1531 att_state->views_loaded |= view_mask; in load_attachment()1635 if (!(subpass->view_mask & att_state->views_loaded)) { in begin_subpass()1639 att_state->views_loaded |= subpass->view_mask; in begin_subpass()1691 res_att_state->views_loaded |= subpass->view_mask; in begin_subpass()1747 if (!(subpass->view_mask & att_state->views_loaded)) { in begin_subpass()1753 att_state->views_loaded |= subpass->view_mask; in begin_subpass()1899 res_att_state->views_loaded |= subpass->view_mask; in begin_subpass()2350 .views_loaded = 0, in vk_common_CmdBeginRenderPass2()