Searched refs:vk_render_pass_state (Results 1 – 2 of 2) sorted by relevance
653 struct vk_render_pass_state { struct842 struct vk_render_pass_state rp;882 const struct vk_render_pass_state *rp;931 const struct vk_render_pass_state *rp_info,
1029 vk_render_pass_state_is_complete(const struct vk_render_pass_state *rp) in vk_render_pass_state_is_complete()1035 vk_render_pass_state_init(struct vk_render_pass_state *rp, in vk_render_pass_state_init()1036 const struct vk_render_pass_state *old_rp, in vk_render_pass_state_init()1037 const struct vk_render_pass_state *driver_rp, in vk_render_pass_state_init()1066 *rp = (struct vk_render_pass_state) { in vk_render_pass_state_init()1142 const struct vk_render_pass_state *rp) in vk_dynamic_graphics_state_init_rp()1167 vk_render_pass_state, rp);1234 const struct vk_render_pass_state *driver_rp, in vk_graphics_pipeline_state_fill()1350 struct vk_render_pass_state rp; in vk_graphics_pipeline_state_fill()