Home
last modified time | relevance | path

Searched refs:vshaderSrc (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/tests/
DHelloTriangleImp.cpp29 constexpr char vshaderSrc[] = R"(#version 300 es in initialize() local
56 GLint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in initialize()
DShaderUtils.cpp65 GLint compileAndLinkShaderProgram(const char* vshaderSrc, const char* fshaderSrc) { in compileAndLinkShaderProgram() argument
68 GLuint vshader = compileShader(GL_VERTEX_SHADER, vshaderSrc); in compileAndLinkShaderProgram()
DShaderUtils.h26 GLint compileAndLinkShaderProgram(const char* vshaderSrc, const char* fshaderSrc);
DFrameBuffer_unittest.cpp575 constexpr char vshaderSrc[] = R"(#version 300 es in TEST_F() local
602 GLuint program = compileAndLinkShaderProgram(vshaderSrc, fshaderSrc); in TEST_F()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2607 std::string vshaderSrc = isCoreProfile() ? "#version 330 core\n" : "#version 300 es\n"; in initTexImageEmulation() local
2608 vshaderSrc += kTexImageEmulationVShaderSrc; in initTexImageEmulation()
2614 vshaderSrc.c_str()); in initTexImageEmulation()
2825 std::string vshaderSrc = in setupImageBlitState() local
2827 vshaderSrc += kTexImageEmulationVShaderSrcFlipped; in setupImageBlitState()
2834 compileAndValidateCoreShader(GL_VERTEX_SHADER, vshaderSrc.c_str()); in setupImageBlitState()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp4466 const char* vshaderSrc, in compileAndLinkShaderProgram() argument
4468 GLuint vshader = compileShader(gl, GL_VERTEX_SHADER, vshaderSrc); in compileAndLinkShaderProgram()