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Searched refs:wasBound (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTextureData.h43 wasBound(false), in TextureData()
60 bool wasBound; variable
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureData.cpp41 wasBound = stream->getByte(); in TextureData()
69 stream->putByte(wasBound); in onSave()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp406 return tex ? tex->wasBound : GL_FALSE; in glIsTexture()
511 if (!texData->wasBound) { in glBindTexture()
514 texData->wasBound = true; in glBindTexture()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp772 if (!texData->wasBound) { in glBindTexture()
775 texData->wasBound = true; in glBindTexture()
3182 return tex ? tex->wasBound : GL_FALSE; in glIsTexture()