Searched refs:windowSurface (Results 1 – 6 of 6) sorted by relevance
/hardware/google/gfxstream/guest/renderControl_enc/ |
D | renderControl_entry.cpp | 19 void rcDestroyWindowSurface(uint32_t windowSurface); 23 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 24 int rcFlushWindowColorBuffer(uint32_t windowSurface); 39 void rcFlushWindowColorBufferAsync(uint32_t windowSurface); 63 void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumber); 152 void rcDestroyWindowSurface(uint32_t windowSurface) in rcDestroyWindowSurface() argument 155 ctx->rcDestroyWindowSurface(ctx, windowSurface); in rcDestroyWindowSurface() 176 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer) in rcSetWindowColorBuffer() argument 179 ctx->rcSetWindowColorBuffer(ctx, windowSurface, colorBuffer); in rcSetWindowColorBuffer() 182 int rcFlushWindowColorBuffer(uint32_t windowSurface) in rcFlushWindowColorBuffer() argument [all …]
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D | renderControl.in | 12 GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface) 16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer) 17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface) 35 GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface)
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D | README | 71 void rcDestroyWindowSurface(uint32_t windowSurface); 90 void rcFlushWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 93 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 94 This set the target color buffer for a windowSurface, when set the 99 Binds a windowSurface(s) and current rendering context for the
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D | renderControl_enc.cpp | 514 void rcDestroyWindowSurface_enc(void *self , uint32_t windowSurface) in rcDestroyWindowSurface_enc() argument 516 ENCODER_DEBUG_LOG("rcDestroyWindowSurface(windowSurface:0x%08x)", windowSurface); in rcDestroyWindowSurface_enc() 534 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcDestroyWindowSurface_enc() 640 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer) in rcSetWindowColorBuffer_enc() argument 642 …OG("rcSetWindowColorBuffer(windowSurface:0x%08x, colorBuffer:0x%08x)", windowSurface, colorBuffer); in rcSetWindowColorBuffer_enc() 660 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcSetWindowColorBuffer_enc() 668 int rcFlushWindowColorBuffer_enc(void *self , uint32_t windowSurface) in rcFlushWindowColorBuffer_enc() argument 670 ENCODER_DEBUG_LOG("rcFlushWindowColorBuffer(windowSurface:0x%08x)", windowSurface); in rcFlushWindowColorBuffer_enc() 688 memcpy(ptr, &windowSurface, 4); ptr += 4; in rcFlushWindowColorBuffer_enc() 1258 void rcFlushWindowColorBufferAsync_enc(void *self , uint32_t windowSurface) in rcFlushWindowColorBufferAsync_enc() argument [all …]
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/hardware/google/gfxstream/codegen/renderControl/ |
D | renderControl.in | 12 GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface) 16 GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer) 17 GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface) 32 GL_ENTRY(void, rcFlushWindowColorBufferAsync, uint32_t windowSurface) 56 GL_ENTRY(void, rcFlushWindowColorBufferAsyncWithFrameNumber, uint32_t windowSurface, uint32_t frame…
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/hardware/google/gfxstream/host/ |
D | RenderControl.cpp | 798 static void rcDestroyWindowSurface(uint32_t windowSurface) in rcDestroyWindowSurface() argument 805 fb->destroyEmulatedEglWindowSurface(windowSurface); in rcDestroyWindowSurface() 856 static int rcFlushWindowColorBuffer(uint32_t windowSurface) in rcFlushWindowColorBuffer() argument 868 HandleType colorBufferHandle = fb->getEmulatedEglWindowSurfaceColorBufferHandle(windowSurface); in rcFlushWindowColorBuffer() 870 if (!fb->flushEmulatedEglWindowSurfaceColorBuffer(windowSurface)) { in rcFlushWindowColorBuffer() 906 static void rcFlushWindowColorBufferAsync(uint32_t windowSurface) in rcFlushWindowColorBufferAsync() argument 908 rcFlushWindowColorBuffer(windowSurface); in rcFlushWindowColorBufferAsync() 911 static void rcSetWindowColorBuffer(uint32_t windowSurface, in rcSetWindowColorBuffer() argument 918 fb->setEmulatedEglWindowSurfaceColorBuffer(windowSurface, colorBuffer); in rcSetWindowColorBuffer() 1448 static void rcFlushWindowColorBufferAsyncWithFrameNumber(uint32_t windowSurface, uint32_t frameNumb… in rcFlushWindowColorBufferAsyncWithFrameNumber() argument [all …]
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