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/hardware/google/gfxstream/third-party/astc-encoder/Source/
Dastcenc_compute_variance.cpp361 int z_high = z_src + alpha_kernel_radius + 1; in compute_pixel_region_variance() local
378 float vasum = ( VARBUF1(z_high, y_low, x_low).lane<3>() in compute_pixel_region_variance()
379 - VARBUF1(z_high, y_low, x_high).lane<3>() in compute_pixel_region_variance()
380 - VARBUF1(z_high, y_high, x_low).lane<3>() in compute_pixel_region_variance()
381 + VARBUF1(z_high, y_high, x_high).lane<3>()) - in compute_pixel_region_variance()