Searched refs:GOLDEN_RATIO_32 (Results 1 – 2 of 2) sorted by relevance
164 this.x0 = RandomSupport.mixMurmur32(v += RandomSupport.GOLDEN_RATIO_32); in L32X64MixRandom()165 this.x1 = RandomSupport.mixMurmur32(v + RandomSupport.GOLDEN_RATIO_32); in L32X64MixRandom()190 RandomSupport.mixLea32((int)(seed) + RandomSupport.GOLDEN_RATIO_32)); in L32X64MixRandom()
795 public static final int GOLDEN_RATIO_32 = 0x9e3779b9; field in RandomSupport