Searched refs:godot (Results 1 – 2 of 2) sorted by relevance
3933 CompletableFuture<Long> godot = new CompletableFuture<>(); in testAdditiveMonad() local3936 Monad.plus(Monad.unit(5L), godot)); in testAdditiveMonad()3939 Monad.plus(godot, Monad.unit(5L))); in testAdditiveMonad()
4497 CompletableFuture<Long> godot = new CompletableFuture<>(); in testAdditiveMonad() local4500 Monad.plus(Monad.unit(5L), godot)); in testAdditiveMonad()4503 Monad.plus(godot, Monad.unit(5L))); in testAdditiveMonad()