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Searched refs:OnScriptFinished (Results 1 – 2 of 2) sorted by relevance

/packages/services/Car/tools/telemetry/lua-interpreter/
Dlua_engine.h101 static int OnScriptFinished(lua_State* lua);
Dlua_engine.cc50 lua_register(lua_state_, "on_script_finished", LuaEngine::OnScriptFinished); in LuaEngine()
397 int LuaEngine::OnScriptFinished(lua_State* lua_state) { in OnScriptFinished() function in lua_interpreter::LuaEngine