Searched refs:OnSuccess (Results 1 – 2 of 2) sorted by relevance
85 static int OnSuccess(lua_State* lua);
49 lua_register(lua_state_, "on_success", LuaEngine::OnSuccess); in LuaEngine()382 int LuaEngine::OnSuccess(lua_State* lua_state) { in OnSuccess() function in lua_interpreter::LuaEngine