Searched refs:dqxy (Results 1 – 1 of 1) sorted by relevance
179 float dqxy = ty * q.x; in makeRotation() local189 data[4] = dqxy - dqzw; in makeRotation()192 data[1] = dqxy + dqzw; in makeRotation()235 float dqxy = ty * q.x; in makeTrs() local245 data[4] = (dqxy - dqzw) * scale.y; in makeTrs()248 data[1] = (dqxy + dqzw) * scale.x; in makeTrs()