Searched refs:dqyw (Results 1 – 1 of 1) sorted by relevance
185 float dqyw = ty * q.w; in makeRotation() local190 data[8] = dqxz + dqyw; in makeRotation()196 data[2] = dqxz - dqyw; in makeRotation()241 float dqyw = ty * q.w; in makeTrs() local246 data[8] = (dqxz + dqyw) * scale.z; in makeTrs()252 data[2] = (dqxz - dqyw) * scale.x; in makeTrs()