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Searched refs:drawFrame (Results 1 – 15 of 15) sorted by relevance

/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DAbstractSlotRenderer.java103 drawFrame(canvas, mFramePressed.getPaddings(), mFramePressedUp, 0, 0, width, height); in drawPressedUpFrame()
107 drawFrame(canvas, mFramePressed.getPaddings(), mFramePressed, 0, 0, width, height); in drawPressedFrame()
111 drawFrame(canvas, mFrameSelected.getPaddings(), mFrameSelected, 0, 0, width, height); in drawSelectedFrame()
114 protected static void drawFrame(GLCanvas canvas, Rect padding, Texture frame, in drawFrame() method in AbstractSlotRenderer
/packages/apps/Dialer/java/com/android/dialer/simulator/impl/
DSimulatorRemoteVideo.java77 drawFrame(); in run()
88 private void drawFrame() { in drawFrame() method in SimulatorRemoteVideo.Renderer
/packages/services/Car/cpp/evs/support_library/
DRenderDirectView.h41 virtual bool drawFrame(const BufferDesc& tgtBuffer, const BufferDesc& imageBuffer) override;
DRenderBase.h48 virtual bool drawFrame(const BufferDesc& tgtBuffer, const BufferDesc& imageBuffer) = 0;
DRenderDirectView.cpp67 bool RenderDirectView::drawFrame(const BufferDesc& tgtBuffer, const BufferDesc& imageBuffer) { in drawFrame() function in android::automotive::evs::support::RenderDirectView
DDisplayUseCase.cpp238 bool result = mCurrentRenderer->drawFrame(tgtBuffer, mImageBuffer); in streamFrame()
/packages/services/Car/cpp/evs/apps/default/inc/
DRenderBase.h39 virtual bool drawFrame(
DRenderPixelCopy.h39 virtual bool drawFrame(const aidl::android::hardware::automotive::evs::BufferDesc& tgtBuffer);
DRenderDirectView.h42 virtual bool drawFrame(const aidl::android::hardware::automotive::evs::BufferDesc& tgtBuffer);
DRenderTopView.h40 virtual bool drawFrame(const aidl::android::hardware::automotive::evs::BufferDesc& tgtBuffer);
/packages/services/Car/cpp/evs/apps/default/src/
DRenderPixelCopy.cpp77 bool RenderPixelCopy::drawFrame(const BufferDesc& tgtBuffer) { in drawFrame() function in RenderPixelCopy
DRenderDirectView.cpp144 bool RenderDirectView::drawFrame(const BufferDesc& tgtBuffer) { in drawFrame() function in RenderDirectView
DRenderTopView.cpp170 bool RenderTopView::drawFrame(const BufferDesc& tgtBuffer) { in drawFrame() function in RenderTopView
DEvsStateControl.cpp216 if (!mCurrentRenderer->drawFrame(tgtBuffer)) { in updateLoop()
/packages/services/Car/cpp/computepipe/runner/debug_display_manager/
DEvsDisplayManager.cpp137 if (!evsRenderer.drawFrame(tgtBuffer, srcBuffer)) { in threadFn()