Searched refs:elementSize (Results 1 – 6 of 6) sorted by relevance
820 final int elementSize = bytesList.get(0).length; in validateDeduplicateBytesList() local821 if (elementSize > 2097151) { // 2 ^ 21 - 1 in validateDeduplicateBytesList()827 if (elementSize != bytesList.get(i).length) { in validateDeduplicateBytesList()
446 final int elementSize = deduplicatedList.get(0).length; in addJumpIfBytesAtR0EqualsHelper() local448 final int totalSize = elementSize * totalElements; in addJumpIfBytesAtR0EqualsHelper()456 .addUnsigned((totalElements - 1) << 11 | elementSize) in addJumpIfBytesAtR0EqualsHelper()
179 bool sizeOfTensorDataOverflowsUInt32(uint32_t elementSize, const std::vector<uint32_t>& dimensions);
161 const uint32_t elementSize = sizeof(typename TestTypeHelper<dataType>::ElementType); in chooseDispatchSize() local162 const uint32_t numberOfElementsPerInvocation = sizeof(uint32_t) / elementSize; in chooseDispatchSize()
971 private int uploadBuffer(Buffer buf, int elementSize) { in uploadBuffer() argument976 mGL.glBufferData(GL11.GL_ARRAY_BUFFER, buf.capacity() * elementSize, buf, in uploadBuffer()
951 private int uploadBuffer(Buffer buffer, int elementSize) { in uploadBuffer() argument957 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, buffer.capacity() * elementSize, buffer, in uploadBuffer()