Searched refs:forceAzimuth (Results 1 – 1 of 1) sorted by relevance
169 SphericalVector normalInput = forceAzimuth(input, false); in prime()170 SphericalVector mirrorInput = forceAzimuth(input, true); in prime()265 result = forceAzimuth(result, mMirrored); in prime()384 private SphericalVector forceAzimuth(SphericalVector vector, boolean back) { in forceAzimuth() method in BackAzimuthPrimer