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Searched refs:fragmentShader (Results 1 – 4 of 4) sorted by relevance

/packages/apps/Car/SystemUI/src/com/android/systemui/car/wm/activity/blurredbackground/
DGLHelper.java54 int fragmentShader = compileShader(GLES30.GL_FRAGMENT_SHADER, fragmentShaderSource); in createProgram() local
60 GLES30.glAttachShader(programId, fragmentShader); in createProgram()
66 GLES30.glDeleteShader(fragmentShader); in createProgram()
/packages/screensavers/Basic/src/com/android/dreams/basic/
DColorsGLRenderer.java235 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); in buildProgram() local
236 if (fragmentShader == 0) return 0; in buildProgram()
242 glAttachShader(program, fragmentShader); in buildProgram()
254 glDeleteShader(fragmentShader); in buildProgram()
/packages/services/Car/libs/car-evs-helper-lib/src/com/android/car/internal/evs/
DGLES20CarEvsBufferRenderer.java324 int fragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in buildShaderProgram() local
325 if (fragmentShader == 0) { in buildShaderProgram()
338 GLES20.glAttachShader(program, fragmentShader); in buildShaderProgram()
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java305 private int assembleProgram(int vertexShader, int fragmentShader, ShaderParameter[] params) { in assembleProgram() argument
313 GLES20.glAttachShader(program, fragmentShader); in assembleProgram()