Searched refs:framesToRelease (Results 1 – 3 of 3) sorted by relevance
541 unsigned framesToRelease = mFramesAllowed - bufferCount; in setAvailableFrames_Locked() local542 LOG(INFO) << "Returning " << framesToRelease << " camera frame buffers"; in setAvailableFrames_Locked()544 unsigned released = decreaseAvailableFrames_Locked(framesToRelease); in setAvailableFrames_Locked()545 if (released != framesToRelease) { in setAvailableFrames_Locked()
570 unsigned framesToRelease = mFramesAllowed - bufferCount; in setAvailableFrames_Locked() local571 LOG(INFO) << "Returning " << framesToRelease << " camera frame buffers"; in setAvailableFrames_Locked()573 unsigned released = decreaseAvailableFrames_Locked(framesToRelease); in setAvailableFrames_Locked()574 if (released != framesToRelease) { in setAvailableFrames_Locked()
561 auto framesToRelease = mFramesAllowed - bufferCount; in setAvailableFrames_Locked() local562 LOG(INFO) << "Returning " << framesToRelease << " camera frame buffers"; in setAvailableFrames_Locked()564 auto released = decreaseAvailableFrames_Locked(framesToRelease); in setAvailableFrames_Locked()565 if (released != framesToRelease) { in setAvailableFrames_Locked()