Searched refs:mVideoNode (Results 1 – 2 of 2) sorted by relevance
127 const char* getCurrentVideoNode() { return mVideoNode.c_str(); } in getCurrentVideoNode()179 std::string mVideoNode; variable
297 ret->videoNode = mVideoNode; in parseUvcProperties()312 mVideoNode = getVideoNode(ignoredNodes); in UVCDevice()314 if (mVideoNode.empty()) { in UVCDevice()319 if (openV4L2DeviceAndSubscribe(mVideoNode) != Status::OK) { in UVCDevice()321 mVideoNode.c_str()); in UVCDevice()