Searched refs:minimumDistance (Results 1 – 3 of 3) sorted by relevance
86 float minimumDistance = Float.MAX_VALUE; in calculatePrimaryAndSecondaryColor() local95 if (distance < minimumDistance) { in calculatePrimaryAndSecondaryColor()96 minimumDistance = distance; in calculatePrimaryAndSecondaryColor()
116 float minimumDistance = Float.MAX_VALUE; in calculatePrimaryAndSecondaryColor() local125 if (distance < minimumDistance) { in calculatePrimaryAndSecondaryColor()126 minimumDistance = distance; in calculatePrimaryAndSecondaryColor()
3209 int minimumDistance = in updateGridProperties() local3216 if (distanceFromClearAll < minimumDistance) { in updateGridProperties()3217 int distanceDifference = minimumDistance - distanceFromClearAll; in updateGridProperties()