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Searched refs:network_loopback_client (Results 1 – 7 of 7) sorted by relevance

/packages/modules/adb/sysdeps/
Dnetwork.h21 int network_loopback_client(int port, int type, std::string* error);
/packages/modules/adb/client/
Dconsole.cpp101 int fd = network_loopback_client(port, SOCK_STREAM, &error); in connect_to_console()
Dtransport_local.cpp150 fd.reset(network_loopback_client(adb_port, SOCK_STREAM, error)); in local_connect_arbitrary_ports()
/packages/modules/adb/sysdeps/posix/
Dnetwork.cpp84 int network_loopback_client(int port, int type, std::string* error) { in network_loopback_client() function
/packages/modules/adb/
Dsocket_test.cpp277 const int fd = network_loopback_client(assigned_port, SOCK_STREAM, &error); in ClientThreadFunc()
Dsocket_spec.cpp205 fd->reset(network_loopback_client(port_value, SOCK_STREAM, error)); in socket_spec_connect()
Dsysdeps_win32.cpp999 int network_loopback_client(int port, int type, std::string* error) { in network_loopback_client() function
1364 client = network_loopback_client(local_port, SOCK_STREAM, &error); in adb_socketpair()