Searched refs:numToAdd (Results 1 – 7 of 7) sorted by relevance
112 unsigned increaseAvailableFrames_Locked(unsigned numToAdd);
556 unsigned EvsEmulatedCamera::increaseAvailableFrames_Locked(unsigned numToAdd) { in increaseAvailableFrames_Locked() argument562 while (added < numToAdd) { in increaseAvailableFrames_Locked()
96 unsigned increaseAvailableFrames_Locked(unsigned numToAdd);
111 unsigned increaseAvailableFrames_Locked(unsigned numToAdd);
585 unsigned EvsV4lCamera::increaseAvailableFrames_Locked(unsigned numToAdd) { in increaseAvailableFrames_Locked() argument591 while (added < numToAdd) { in increaseAvailableFrames_Locked()
576 unsigned EvsV4lCamera::increaseAvailableFrames_Locked(unsigned numToAdd) { in increaseAvailableFrames_Locked() argument581 while (added < numToAdd) { in increaseAvailableFrames_Locked()
590 uint32_t numToAdd = 5; in testMutatingInputOperandCounts() local593 numToAdd = 3; in testMutatingInputOperandCounts()596 for (uint32_t i = 0; i < numToAdd; i++) { in testMutatingInputOperandCounts()