Searched refs:number_of_attributes (Results 1 – 6 of 6) sorted by relevance
112 builder->data_union_.player_settings.number_of_attributes = in MakePlayerSettingChangedBuilder()114 for (int i = 0; i < builder->data_union_.player_settings.number_of_attributes; in MakePlayerSettingChangedBuilder()175 2 * data_union_.player_settings.number_of_attributes * in size()221 AddPayloadOctets1(pkt, data_union_.player_settings.number_of_attributes); in Serialize()222 for (int i = 0; i < data_union_.player_settings.number_of_attributes; in Serialize()
67 uint8_t number_of_attributes = static_cast<uint8_t>(it.extract8()); in GetRequestedAttributes() local69 for (size_t i = 0; i < number_of_attributes; i++) { in GetRequestedAttributes()
40 size_t number_of_attributes = it.extract<uint8_t>(); in GetAttributesRequested() local44 for (size_t i = 0; i < number_of_attributes; i++) { in GetAttributesRequested()
110 size_t number_of_attributes = it.extract<uint8_t>(); in GetAttributesRequested() local113 for (size_t i = 0; i < number_of_attributes; i++) { in GetAttributesRequested()
260 size_t number_of_attributes = it.extract<uint8_t>(); in GetAttributesRequested() local264 if (number_of_attributes == 0xFF) return attribute_list; in GetAttributesRequested()270 for (size_t i = 0; i < number_of_attributes; i++) { in GetAttributesRequested()
100 uint8_t number_of_attributes; member