Searched refs:oneFrameProgress (Results 1 – 1 of 1) sorted by relevance
149 float oneFrameProgress = velocityProgressPerMs * getSingleFrameMs(context); in startWithVelocity() local151 + oneFrameProgress, 0f, 1f); in startWithVelocity()175 if (expectedDuration <= 0 || oneFrameProgress >= 1) { in startWithVelocity()182 Math.abs(oneFrameProgress), 1, in startWithVelocity()