Searched refs:rendererUseVulkan (Results 1 – 3 of 3) sorted by relevance
482 private final boolean rendererUseVulkan; field in VirtualMachineCustomImageConfig.GpuConfig493 boolean rendererUseVulkan) { in GpuConfig() argument502 this.rendererUseVulkan = rendererUseVulkan; in GpuConfig()547 return rendererUseVulkan; in getRendererUseVulkan()561 parcelable.rendererUseVulkan = this.rendererUseVulkan; in toParcelable()592 pb.putBoolean(KEY_RENDERER_USE_VULKAN, this.rendererUseVulkan); in toPersistableBundle()606 private boolean rendererUseVulkan = false; field in VirtualMachineCustomImageConfig.GpuConfig.Builder660 public Builder setRendererUseVulkan(Boolean rendererUseVulkan) { in setRendererUseVulkan() argument661 this.rendererUseVulkan = rendererUseVulkan; in setRendererUseVulkan()676 rendererUseVulkan); in build()
27 boolean rendererUseVulkan = false;
186 renderer_use_vulkan: Some(raw_config.rendererUseVulkan), in new()