Searched refs:restingY (Results 1 – 1 of 1) sorted by relevance
207 float restingY = getTranslationY(); in goBoing() local208 float bounceToY = restingY - Utilities.dpToPx(BOUNCE_HEIGHT); in goBoing()211 anim.addFloat(this, TRANSLATE_Y, restingY, bounceToY, Interpolators.STANDARD); in goBoing()222 SpringForce spring = new SpringForce(restingY) in goBoing()