Searched refs:script_body (Results 1 – 2 of 2) sorted by relevance
44 std::vector<std::string> ExecuteScript(std::string script_body,
205 std::vector<std::string> LuaEngine::ExecuteScript(std::string script_body, in ExecuteScript() argument212 const int load_status = luaL_dostring(lua_state_, script_body.data()); in ExecuteScript()