Searched refs:shaderSrc (Results 1 – 4 of 4) sorted by relevance
/packages/services/Car/cpp/evs/support_library/ |
D | shader.cpp | 23 static GLuint loadShader(GLenum type, const char* shaderSrc, const char* name) { in loadShader() argument 31 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
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/packages/services/Car/cpp/evs/apps/default/src/ |
D | shader.cpp | 23 static GLuint loadShader(GLenum type, const char* shaderSrc, const char* name) { in loadShader() argument 31 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
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/packages/services/Car/cpp/evs/sampleDriver/aidl/src/ |
D | GlWrapper.cpp | 98 GLuint loadShader(GLenum type, const char* shaderSrc) { in loadShader() argument 106 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
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/packages/services/Car/cpp/evs/sampleDriver/hidl/ |
D | GlWrapper.cpp | 87 static GLuint loadShader(GLenum type, const char* shaderSrc) { in loadShader() argument 95 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
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