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Searched refs:shaderSrc (Results 1 – 4 of 4) sorted by relevance

/packages/services/Car/cpp/evs/support_library/
Dshader.cpp23 static GLuint loadShader(GLenum type, const char* shaderSrc, const char* name) { in loadShader() argument
31 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
/packages/services/Car/cpp/evs/apps/default/src/
Dshader.cpp23 static GLuint loadShader(GLenum type, const char* shaderSrc, const char* name) { in loadShader() argument
31 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
/packages/services/Car/cpp/evs/sampleDriver/aidl/src/
DGlWrapper.cpp98 GLuint loadShader(GLenum type, const char* shaderSrc) { in loadShader() argument
106 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()
/packages/services/Car/cpp/evs/sampleDriver/hidl/
DGlWrapper.cpp87 static GLuint loadShader(GLenum type, const char* shaderSrc) { in loadShader() argument
95 glShaderSource(shader, 1, &shaderSrc, nullptr); in loadShader()